Name |
Available rank |
Level of the game |
Quantity by feud |
Price |
Quantity |
|
Skeleton Damage 1-2, Health 8, Attack 12, Melee defense 12, Ranged defense 24, Adventure map movement 19, Battle speed 4, Battle movement 6, Growth 25 per week, Cost 22 gold
Special abilities:
- udead;
- double ranged defense. |
1 | 1 | 30 | 20@ | - |
|
Imp Damage 1-2, Health 7, Attack 10, Defense 10, Adventure map movement 28, Battle speed 6, Battle movement 12, Growth 28 per week, Cost 18 gold
Special abilities:
- fly;
- mana drain. |
1 | 1 | 20 | 40@ | - |
|
Bandit Damage 1-3, Health 10, Attack 9, Defense 9, Adventure map movement 21, Battle speed 7, Battle movement 7, Growth 26 per week, Cost 20 gold
Special abilities:
- stealth movement. |
1 | 1 | 25 | 40@ | - |
|
Orc Damage 1-3, Health 12, Attack 11, Defense 9, Adventure map movement 19, Battle speed 4, Battle movement 6, Growth 16 per week, Cost 34 gold
Special abilities:
- range attack (6 shoots);
- short range attack;
- no melee attack penalty. |
1 | 1 | 30 | 25@ | - |
|
Crossbowman Damage 2-3, Health 10, Attack 9, Defense 11, Adventure map movement 19, Battle speed 2, Battle movement 6, Growth 16 per week, Cost 32 gold
Special abilities:
- range attack (10 shoots);
- maximum damage at any range. |
1 | 1 | 20 | 30@ | - |
|
Squire Damage 2-3, Health 10, Attack 9, Defense 11, Adventure map movement 19, Battle speed 5, Battle movement 6, Growth 21 per week, Cost 26 gold
Special abilities:
- stuns opponents. |
1 | 1 | 25 | 25@ | - |
|
Berserker Damage 2-3, Health 18, Attack 12, Defense 8, Adventure map movement 20, Battle speed 6, Battle movement 6, Growth 19 per week, Cost 28 gold
Special abilities:
- double strike;
- berserk (always attacks the nearest opponent). |
1 | 1 | 25 | 25@ | - |
|
Centaur Damage 3-5, Health 20, Attack 10, Defense 10, Adventure map movement 25, Battle speed 4, Battle movement 10, Growth 9 per week, Cost 40 gold
Special abilities:
- range attack (4 shoots);
- no melee attack penalty;
- short range attack. |
1 | 1 | 20 | 30@ | - |
|
Wolf Damage 2-3, Health 12, Attack 9, Defense 9, Adventure map movement 21, Battle speed 7, Battle movement 7, Growth 15 per week, Cost 36 gold
Special abilities:
- Double strike. |
1 | 1 | 25 | 30@ | - |
|
Sprite Damage 1-2, Health 7, Attack 9, Defense 10, Adventure map movement 29, Battle speed 6, Battle movement 13, Growth 23 per week, Cost 22 gold
Special abilities:
- fly;
- no enemy retaliation. |
1 | 1 | 20 | 50@ | - |
|
Dwarf Damage 2-3, Health 12, Attack 11, Defense 11, Adventure map movement 18, Battle speed 3, Battle movement 4, Growth 18 per week, Cost 28 gold
Special abilities:
- Magic resistance (50%). |
1 | 1 | 30 | 25@ | - |
|
Halfling Damage 1-2, Health 8, Attack 10, Defense 10, Adventure map movement 18, Battle speed 6, Battle movement 4, Growth 23 per week, Cost 22 gold
Special abilities:
- range attack (10 shoots);
- double damage against 4 level creatures. |
1 | 1 | 25 | 25@ | - |
|
Ghost Damage 2-4, Health 15, Attack 15, Defense 30, Adventure map movement 28, Battle speed 6, Battle movement 12, Growth 9 per week, Cost 140 gold
Special abilities:
- fly;
- undead;
- ages enemies. |
2 | 2 | 10 | 200@ | - |
|
Cerberi Damage 4-6, Health 24, Attack 16, Defense 16, Adventure map movement 21, Battle speed 6, Battle movement 7, Growth 7 per week, Cost 190 gold
Special abilities:
- 3-headed attack;
- no enemy retaliation. |
2 | 2 | 12 | 150@ | - |
|
Medusa Damage 3-6, Health 24, Attack 19, Defense 17, Adventure map movement 19, Battle speed 5, Battle movement 6, Growth 6 per week, Cost 220 gold
Special abilities:
- range attack (unlimited shoots);
- no melee penalty;
- death stare. |
2 | 2 | 8 | 250@ | - |
|
Minotaur Damage 5-10, Health 38, Attack 16, Defense 15, Adventure map movement 19, Battle speed 6, Battle movement 6, Growth 6 per week, Cost 230 gold
Special abilities:
- 30% chance to block any physical attack (melee or ranged). |
2 | 2 | 7 | 300@ | - |
|
Ballista Damage 5-7, Health 28, Attack 15, Defense 16, Adventure map movement 13, Battle speed 0, Battle movement 1, Growth 7 per week, Cost 190 gold
Special abilities:
- range attack (20 shoots);
- maximum damage at any range;
- ignore obstacles when shoots;
- mechanical creature. |
2 | 2 | 12 | 170@ | - |
|
Pikeman Damage 6-8, Health 38, Attack 12, Defense 14, Adventure map movement 19, Battle speed 4, Battle movement 6, Growth 9 per week, Cost 150 gold
Special abilities:
- long range melee attack;
- igonres enemy first strike ability. |
2 | 2 | 12 | 160@ | - |
|
Garpy Damage 4-5, Health 24, Attack 16, Defense 15, Adventure map movement 28, Battle speed 5, Battle movement 12, Growth 8 per week, Cost 110 gold
Special abilities:
- fly;
- no enemy retaliation;
- strike and return. |
2 | 2 | 10 | 200@ | - |
|
Nomad Damage 6-9, Health 45, Attack 16, Defense 13, Adventure map movement 27, Battle speed 8, Battle movement 12, Growth 6 per week, Cost 150 gold
Special abilities:
- first strike. |
2 | 2 | 10 | 200@ | - |
|
White tiger Damage 6-8, Health 35, Attack 19, Defense 19, Adventure map movement 24, Battle speed 8, Battle movement 9, Growth 6 per week, Cost 220 gold
Special abilities:
- first strike. |
2 | 2 | 9 | 200@ | - |
|
Elf Damage 3-4, Health 18, Attack 16, Defense 16, Adventure map movement 19, Battle speed 6, Battle movement 6, Growth 7 per week, Cost 190 gold
Special abilities:
- range attack (24 shoots);
- first strike;
- shoots twice. |
2 | 2 | 12 | 150@ | - |
|
Gold golem Damage 8-12, Health 50, Attack 16, Defense 16, Adventure map movement 19, Battle speed 3, Battle movement 6, Growth 6 per week, Cost 240 gold
Special abilities:
- magic resisitance (75%);
- mechanical creature. |
2 | 2 | 8 | 180@ | - |
|
Mage Damage 3-4, Health 16, Attack 6, Defense 12, Adventure map movement 19, Battle speed 5, Battle movement 6, Growth 8 per week, Cost 160 gold
Special abilities:
- spellcaster (16 SP: Blur, Curse, Magic Fist, Poison and Raise Skeletons). |
2 | 2 | 10 | 200@ | - |
|
Goblin Knight Damage 16-30, Health 120, Attack 20, Defense 26, Adventure map movement 36, Battle speed 7, Battle movement 12, Growth 4 per week, Cost 600 gold
Special abilities:
- magic resistance (50%);
- stone skin;
- ignores enemy first strike ability. |
3 | 0 | 4 | 500@ | - |
|
Vampire Damage 12-28, Health 75, Attack 30, Defense 30, Adventure map movement 28, Battle speed 8, Battle movement 12, Growth 3 per week, Cost 1110 gold
Special abilities:
- fly;
- undead;
- no enemy retaliation;
- drain life (restores vampire's health from target's hit points). |
3 | 3 | 4 | 1100@ | - |
|
Venom Spawn Damage 16-24, Health 100, Attack 26, Defense 26, Adventure map movement 19, Battle speed 6, Battle movement 6, Growth 3 per week, Cost 1110 gold
Special abilities:
- range attack (15 shoots);
- poisonous attack. |
3 | 3 | 5 | 700@ | - |
|
Nightmare Damage 12-26, Health 110, Attack 23, Defense 20, Adventure map movement 23, Battle speed 6, Battle movement 9, Growth 4 per week, Cost 800 gold
Special abilities:
- once per battle casts Terror spell. |
3 | 3 | 6 | 650@ | - |
|
Efreet Damage 10-20, Health 80, Attack 25, Defense 23, Adventure map movement 29, Battle speed 6, Battle movement 13, Growth 4 per week, Cost 850 gold
Special abilities:
- fly;
- fire attack;
- fire shield;
- fire resistance. |
3 | 3 | 6 | 700@ | - |
|
Crusader Damage 10-16, Health 65, Attack 22, Defense 23, Adventure map movement 19, Battle speed 7, Battle movement 6, Growth 5 per week, Cost 650 gold
Special abilities:
- double strike;
- Death ward. |
3 | 3 | 7 | 500@ | - |
|
Monk Damage 10-15, Health 55, Attack 20, Defense 22, Adventure map movement 19, Battle speed 5, Battle movement 6, Growth 6 per week, Cost 550 gold
Special abilities:
- range attack (12 shoots);
- Death ward. |
3 | 3 | 7 | 500@ | - |
|
Ogre Mage Damage 12-18, Health 85, Attack 18, Defense 16, Adventure map movement 19, Battle speed 4, Battle movement 6, Growth 6 per week, Cost 350 gold
Special abilities:
- Spellcaster (Bloodlust, 6 SP). |
3 | 3 | 10 | 300@ | - |
|
Cyclope Damage 12-18, Health 95, Attack 30, Defense 24, Adventure map movement 21, Battle speed 4, Battle movement 7, Growth 8 per week, Cost 750 gold
Special abilities:
- range attack (8 shoots);
- area range attack. |
3 | 3 | 5 | 700@ | - |
|
Griffin Damage 16-22, Health 95, Attack 19, Defense 19, Adventure map movement 29, Battle speed 6, Battle movement 13, Growth 4 per week, Cost 800 gold
Special abilities:
- fly;
- unlimited retaliation. |
3 | 3 | 6 | 600@ | - |
|
Unicorn Damage 12-20, Health 80, Attack 20, Defense 20, Adventure map movement 25, Battle speed 6, Battle movement 10, Growth 5 per week, Cost 650 gold
Special abilities:
- blinding attack. |
3 | 3 | 6 | 600@ | - |
|
Genie Damage 9-12, Health 60, Attack 10, Defense 18, Adventure map movement 25, Battle speed 6, Battle movement 10, Growth 6 per week, Cost 550 gold
Special abilities:
- fly;
- spellcaster (24 SP: Cowardice, Create Illusion, Ice Bolt, Mirth, Slow and Song of Peace). |
3 | 3 | 5 | 750@ | - |
|
Naga Damage 14-22, Health 90, Attack 22, Defense 22, Adventure map movement 19, Battle speed 7, Battle movement 6, Growth 4 per week, Cost 850 gold
Special abilities:
- no enemy retaliation. |
3 | 3 | 6 | 600@ | - |
|
Devil Damage 34-50, Health 210, Attack 33, Defense 33, Adventure map movement 30, Battle speed 7, Battle movement 23, Growth 2 per week, Cost 4000 gold and 2 sulfur
Special abilities:
- teleport;
- summons ice demons once per battle;
- Life ward. |
4 | 4 | 2 | 3500@ +
| - |
|
Bone dragon Damage 45-65, Health 275, Attack 30, Melee defense 30, Range defense 60, Adventure map movement 28, Battle speed 5, Battle movement 12, Growth 2 per week, Cost 4000 gold and 2 crystals
Special abilities:
- fly;
- undead;
- double defense for range attack;
- aura of fear. |
4 | 4 | 2 | 3000@ +
| - |
|
Hydra Damage 28-66, Health 250, Attack 30, Defense 26, Adventure map movement 21, Battle speed 6, Battle movement 7, Growth 2 per week, Cost 4000 aold and 2 mercury
Special abilities:
- multiple strike (strikes all enemy around);
- no enemy retaliation. |
4 | 4 | 2 | 3000@ +
| - |
|
Black dragon Damage 55-110, Health 400, Attack 40, Defense 40, Adventure map movement 30, Battle speed 7, Battle movement 15, Growth 1 per week, Cost 8000 gold and 4 sulfur
Special abilities:
- fly;
- fire breath;
- full magic resistance. |
4 | 4 | 1 | 8000@ +
| - |
|
Angel Damage 40-65, Health 230, Attack 30, Defense 34, Adventure map movement 30, Battle speed 10, Battle movement 15, Growth 2 per week, Cost 4000 gold and 2 crystals
Special abilities:
- fly;
- once per battle resurrects number of dead creatures of chosen stack. |
4 | 4 | 2 | 3500@ +
| - |
|
Champion Damage 24-36, Health 150, Attack 25, Defense 25, Adventure map movement 25, Battle speed 6, Battle movement 10, Growth 4 per week, Cost 2000 gold, 2 wood and 2 ore
Special abilities:
- first strike;
- charge bonus. |
4 | 4 | 4 | 1800@ | - |
|
Thunderbird Damage 28-40, Health 170, Attack 30, Defense 30, Adventure map movement 29, Battle speed 6, Battle movement 13, Growth 3 per week, Cost 1800 gold and 2 mercury
Special abilities:
- fly;
- lighting strike. |
4 | 4 | 2 | 3000@ +
| - |
|
Behemoth Damage 55-80, Health 240, Attack 36, Defense 34, Adventure map movement 21, Battle speed 6, Battle movement 7, Growth 2 per week, Cost 2750 gold and 2 crystall
Special abilities:
- strength. |
4 | 4 | 2 | 2600@ +
| - |
|
Faerie dragon Damage 34-50, Health 220, Attack 15, Defense 29, Adventure map movement 29, Battle speed 7, Battle movement 13, Growth 2 per week, Cost 4000 gold and 2 gems
Special abilities:
- fly;
- magic mirror;
- spellcaster (40 SP: Confusion, Fire Ring, Fire Ball and Lightning). |
4 | 4 | 2 | 3500@ +
| - |
|
Phoenix Damage 45-65, Health 275, Attack 28, Defense 28, Adventure map movement 30, Battle speed 12, Battle movement 15, Growth 2 per week, Cost 4000 gold and 2 mercury
Special abilities:
- fly;
- fire breath;
- fire resistance;
- rebirth once per battle. |
4 | 4 | 2 | 3000@ +
| - |
|
Dragon golem Damage 36-55, Health 220, Attack 34, Defense 34, Adventure map movement 27, Battle speed 9, Battle movement 12, Growth 2 per week, Cost 4000 gold and 4 ore
Special abilities:
- first strike;
- ignores enemy first strike ability;
- mechanical creature. |
4 | 4 | 2 | 3000@ +
| - |
|
Titan Damage 34-50, Health 210, Attack 32, Defense 32, Adventure map movement 21, Battle speed 6, Battle movement 7, Growth 2 per week, Cost 4000 gold and 2 gems
Special abilities:
- range attack (16 shoots);
- no melee attack penalty;
- Chaos ward. |
4 | 4 | 2 | 3000@ +
| - |
|
Gargoyle Damage 4-6, Health 22, Attack 14, Defense 16, Adventure map movement 29, Battle speed 7, Battle movement 13, Growth 8 per week, Cost 160 gold
Special abilities:
- fly;
- elemental;
- stone skin. |
5 | 5 | 10 | 250@ | - |
|
Zombie Damage 2-4, Health 24, Attack 8, Defense 10, Adventure map movement 18, Battle speed 1, Battle movement 4, Growth 15 per week, Cost 35 gold
Special abilities:
- undead. |
5 | 5 | 15 | 35@ | - |
|
Ice demon Damage 12-16, Health 70, Attack 30, Defense 30, Adventure map movement 19, Battle speed 5, Battle movement 6, Growth 4 per week, Cost 850 gold
Special abilities:
- has chance to freeze enemies (30%);
- cold attack;
- cold resistance. |
5 | 5 | 8 | 700@ | - |
|
Mummy Damage 5-8, Health 30, Attack 15, Defense 16, Adventure map movement 19, Battle speed 4, Battle movement 6, Growth 8 per week, Cost 170 gold
Special abilities:
- undead;
- curses enemies. |
5 | 5 | 10 | 150@ | - |
|
MegaDragon Damage 50-100, Health 1000, Attack 50, Defense 50, Adventure map movement 30, Battle speed 7, Battle movement 15.
Special abilities:
- fire breath;
- magic resistance (100%). |
5 | 5 | 1 | 8000@ +
| - |
|
Pirate Damage 1-2, Health 10, Attack 11, Defense 9, Adventure map movement 19, Battle speed 5, Battle movement 6, Growth 24 per week, Cost 22 gold
Special abilities:
- naval combat bonus. |
5 | 5 | 25 | 40@ | - |
|
Evil Eye Damage 3-7, Health 26, Attack 16, Defense 15, Adventure map movement 19, Battle speed 6, Battle movement 6, Growth 6 per week, Cost 220 gold
Special abilities:
- range attack (15 shoots);
- fly;
- random spellcaster (Curse, Disrupting Ray, Slow, Sorrow, Weakness, Magic Leech or Misfortune spells). |
5 | 5 | 8 | 300@ | - |
|
Troglodyte Damage 2-3, Health 14, Attack 11, Defense 9, Adventure map movement 19, Battle speed 5, Battle movement 6, Growth 19 per week, Cost 28 gold
Special abilities:
- immunity to blind. |
5 | 5 | 25 | 20@ | - |
|
Troll Damage 6-12, Health 45, Attack 16, Defense 15, Adventure map movement 18, Battle speed 3, Battle movement 4, Growth 6 per week, Cost 230 gold
Special abilities:
- full regenerate every turn. |
5 | 5 | 8 | 200@ | - |
|
Peasant Damage 2-3, Health 10, Attack 6, Defense 7, Adventure map movement 18, Battle speed 2, Battle movement 4, Growth 36 per week, Cost 15 gold
Special abilities:
- taxpayer (1 gold per day). |
5 | 5 | 200 | 20@ | - |
|
Sea Monster Damage 45-65, Health 275, Attack 35, Defense 34, Adventure map movement 24, Battle speed 5, Battle movement 9, can't recruit
Special abilities:
- chance for eat enemy. |
5 | 5 | 2 | 3500@ | - |
|
Mermaid Damage 5-8, Health 38, Attack 15, Defense 13, Adventure map movement 19, Battle speed 5, Battle movement 6
Special abilities:
- chance to hypnotize enemy. |
5 | 5 | 20 | 40@ | - |
|
Mantise Damage 34-50, Health 210, Attack 34, Defense 34, Adventure map movement 29, Battle speed 8, Battle movement 13, Growth 2 per week, Cost 4000 gold and 2 gems
Special abilities:
- fly;
- first strike;
- bind attacked enemy. |
5 | 5 | 2 | 3000@ +
| - |
|
Leprechaun Damage 1-2, Health 8, Attack 10, Defense 10, Adventure map movement 19, Battle speed 6, Battle movement 6, Growth 22 per week, Cost 24 gold
Special abilities:
- casts Fortune spell once per battle. |
5 | 5 | 30 | 25@ | - |
|
Satyr Damage 5-8, Health 36, Attack 14, Defense 13, Adventure map movement 20, Battle speed 6, Battle movement 6, Growth 8 per week, Cost 170 gold
Special abilities:
- spellcaster (Mirth, 6 SP). |
5 | 5 | 10 | 150@ | - |
|
Waspwort Damage 10-14, Health 60, Attack 22, Defense 22, Adventure map movement 13, Battle speed 4, Battle movement 1, Growth 6 per week, Cost 550 gold
Special abilities:
- range attack (20 shoots);
- casts Weakness spell when attack. |
5 | 5 | 6 | 450@ | - |
|
Water elemental Damage 6-9, Health 38, Attack 17, Defense 17, Adventure map movement 19, Battle speed 5, Battle movement 6, Growth 6 per week, Cost 350 gold
Special abilities:
- spellcasting (24 SP; Fatigue, Ice Bolt, Quicksand and Weakness);
- cold attack;
- cold resistance;
- elemental. |
5 | 5 | 8 | 400@ | - |
|
Air elemental Damage 6-10, Health 40, Attack 16, Defense 32, Adventure map movement 29, Battle speed 7, Battle movement 13, Growth 6 per week, Cost 350 gold
Special abilities:
- fly;
- elemental. |
5 | 5 | 8 | 350@ | - |
|
Earth elemental Damage 9-14, Health 50, Attack 18, Defense 20, Adventure map movement 18, Battle speed 1, Battle movement 4, Growth 6 per week, Cost 375 gold
Special abilities:
- magic resistance (50%);
- elemental. |
5 | 5 | 8 | 250@ | - |
|
Fire elemental Damage 7-10, Health 50, Attack 20, Defense 18, Adventure map movement 20, Battle speed 6, Battle movement 6, Growth 6 per week, Cost 350 gold
Special abilities:
- range attack (20 shoots);
- fire attack;
- fire resistance;
- elemental. |
5 | 5 | 8 | 350@ | - |
|
Dark champion Damage 30-42, Health 200, Attack 40, Defense 40, Adventure map movement 45, Battle speed 6, Battle movement 15, Growth 2 per week, Cost 4000 and 4 ore
Special abilities:
- undead;
- charge bonus;
- spellcaster (Terror, 18 SP);
- regenerates. |
5 | 0 | 2 | 4000@ +
| - |
|
Frenzied Gnasher Damage 40-45, Health 300, Attack 40, Defense 40, Adventure map movement 21, Battle speed 4, Battle movement 7, Growth 2 per week, Cost 3000 gold and 1 crystal
Special abilities:
- total magic immunity;
- berserk (always attacks the nearest opponent). |
5 | 0 | 2 | 3000@ +
| - |
|
Gargantuan Damage 28-40, Health 300, Attack 32, Defense 32, Adventure map movement 22, Battle speed 4, Battle movement 7, Growth 2 per week, Cost 3000 gold and 1 crystal
Special abilities:
- range attack (16 shoots);
- area range attack;
- no melee attack penalty. |
5 | 0 | 2 | 3000@ +
| - |
|
Evil Sorceress Damage 20-34, Health 100, Attack 28, Defense 28, Adventure map movement 150, Battle speed 7, Battle movement 30, Growth 2 per week, Cost 6000 gold and 1 mercury
Special abilities:
- teleport;
- reflects curse and strike spells back to the enemy caster;
- spellcaster (50 SP; Banish, Mass Cancellation, Mass Slow and Implosion). |
5 | 0 | 2 | 6000@ +
| - |